Author Archive

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How do you solve a problem like Edward?

April 11, 2009

I got into Warmachine for one reason, and one reason alone: Giant Robots. I love steampunk, and I love the idea of fighting robots, so Warmachine just seemed like a perfect fit for me. Of course, when I started playing, I discovered that it wasn’t quite that simple. While warjacks were the thematic focus of the game, in gameplay terms infantry tended to be a much better bargain. They operate more independantly, they’re often harder to wipe out in one swoop, and they do some tricky things with probability through the sheer quantity of dice they roll.

Now, as it happens, the game had one warcaster who could handle multiple warjacks… and by a fluke, he was the same faction as the battlebox I’d bought purely for looks. Edward Dominic Darius is, in Mk.I at least, the premier warjack caster. Other warcasters make their jacks move, but Darius makes his dance. Others make their jacks strong, but Darius makes his into gods.

He was hard to learn, but once I figured him out, that was when I truly started to enjoy the game. I spent nearly a month, and nearly $50 in parts, converting his model into something worthy of his rules. Darius truly defined for me the way this game should be played: load up on walking steel and slam it into your opponent’s face.

Fast forward to the afternoon of April 6th. The Mk.II rules have come out, and Darius is… gone. He is completely and utterly gone. Every one of his tricks– not just “most”, but all– has been deleted. Put simply, the new version is only a Jack caster by exclusion– he has no infantry buffs or self-buffs, so by process of elimination he’s a jack caster. But that’s about as far as it goes.

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Nasty Surprise: Episode 2

December 15, 2008

MEV Review Part 2: X-Force

by:

and
Captain Spud Deranged Bear

This week we review X-Force. SPOILER ALERT: It doesn’t rock our socks.

Download MEV Review Part 2: X-Force

We intended to record a whole pile of episodes this weekend and then release them in rapid-fire this week, but Bear had some scheduling issues this weekend and we only got the one segment done. Hopefully we’ll have time sometime this week to catch up.

Comments are, once again, appreciated. :)

-Le Spud

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Nasty Surprise Episode 1

December 7, 2008

MEV Review Part 1: X-Factor

by:

and
Captain Spud Deranged Bear

I asked the Bear if he wanted to do a review of MEV with me… he agreed, but didn’t want to write anything, so we settled on a podcast format. It’ll take us six or seven sessions to work through the whole set; today you can hear our thoughts on the set’s first team, X-Factor.

Download MEV Review Part 1: X-Factor

We’ll have the next one done for late this week or early this week… we’re shooting for two teams a week until it’s done.

Comments are appreciated. :)

-Le Spud

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VSRealms is down

November 11, 2008

No, it’s not just you. If you check the HCRealms URL, they’re posting server status updates on there. Apparently they had a hardware crash. Hmmm… I wonder if that has anything to do with cramming all eight Realms sites on one server, which has been slowly imploding over the last year?

Nah, can’t be that.

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BotB: Day 2 & Wrapup

November 11, 2008

by Spud

I’ll let Gday cover the ancillary anecdotes, and just cut to 11:00. Sophie (Gday’s GPS) tells us to make several illegal turns on the way to the Governor’s Inn, so it takes a little longer, and involves a few more loops, than expected. Gday and I led a convoy (followed by Aaron’s crew, followed by Cliff’s crew, followed by the Eponymous Posse), and once we arrived, I think just about everybody who attended the previous night’s festivities was present. We waited until around 11:40 to start, as the Rhode Island crew took a little longer to arrive than expected.

I spent the pre-tourney time talking to people I’d met the night before, trying in vain to get my laptop’s WiFi to connect (one bar might as well be no bars), and being molested by a large bearded Latino.

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BotB: Day 1 Recap

November 8, 2008

Bluh. Very tired.

  1. Left Burlington at 8:30AM. After a combined hour and a half of stops, we get here around 7PM– not making bad time!
  2. I was worried we’d have trouble finding the other VS people… but when we showed up, Cliff and his crew were checking in, and in the span of the ten minutes it took us to get booked in and grab out bags, we also ran into the second half of Lost Hemisphere (the Eponymous Posse, who drove up earlier to let them take more driving breaks to walk the baby), the New Brunswick contingent, and OSM.
  3. The hotel’s been really nice so far. They changed everybody’s rooms to put us all together on the same floor (more for the benefit of the other guests than to be particularly accommodating to us, I’d imagine. ;) ), and they gave us the breakfast room right off the lobby to play in all last night!
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I showed Gday my nipples tonight.

October 24, 2008

He commented that he liked my new shirt; I replied that the printing on the front was kinda rigid and scratchy, and made my nipples hurt.

To illustrate the point, I lifted the shirt and demonstrated the colour difference between the left nipple (unirritated, greyish tan in colour) and the right (irritated, hot pink at the tip).

I feel like this has really cemented our friendship; you cannot truly say that you know a person until you know what colour their nipples turn when painfully irritated.

Remember that.

-Spud

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MEV Preview: Mimic, Team Leader

October 16, 2008

by Spud

Nobody reads the text before the preview card, so I feel safe admitting to my unclean thoughts regarding mackerel in tutus. They just look so elegant… so agile… so smooth.

Wow… it feels so good to finally get that off my chest. @_@

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I find my lack of faith… disturbing.

October 1, 2008

by Spud

It’s my birthday today, and as my present to myself, I’m going to allow myself to change out of my cheerleader uniform and be blunt. Yes, more blunt than usual.

So, yeah. MEV previews are about to start, and we’ve gotten semi-official confirmation that X-Statix will be returning, as evidenced by the handful of X-Statix cards in the uncut proof sheet TBS leaked to us.

I think it’s fairly widely-known that I’m a pretty huge X-Statix fan, both in the comics and in our game. So, you’d think I’d be pretty excited right now– the team that defied all odds to be included in VS at all (in its first year, no less!) is making a comeback! I can finally stop proxying Hulk as my “Modern X-Statix” and just play ACTUAL Modern X-Statix!

You’d expect me to be excited, but oddly enough, I’m… not. It’s weird. I love me some X-Statix, but what excitement I’ve been able to conjure up seems to be overshadowed by something else: confusion. Having the team show up the first time was a major curve-ball– nobody expected it to happen, so it was almost like a prank UDE played on us. And hey, they got a cool-as-all-get-out theme to go along with their weirdness, being VS’ very first Loner team.

Their first feature was neat, but I’m having trouble figuring out why they’re being refeatured. Let’s look at some facts.

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SoL Rnd 3: Warp 9 vs. TF: Revenge

September 26, 2008

by Captain Spud

Gday: “…no, I don’t really know either of the decks.”

Spud: “Bwuh? But you don’t know any of the decks we’ve played.”

Gday: “Maybe, but Pablo DOES know this deck, so let’s let him pilot it.”

Spud: “You’re just inherently a bad person.”

*time passes*

Spud: “Sit. You’re playing TFR.”

Pablo: “Sweet, that means I can play drunk!”

Spud: “I know. I hate you so much right now.”

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Warp Factor 9 (Spud) vs. Task Force: Revenge (Pablo)

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