I’ve mentioned my love of skirmish games in the past – games usually involving only a handful of models, where each is significant, where each matters. Prime examples would be GW’s Necromunda and Mordheim games, both of which were pretty bloody awesome, even if they’re currently not in general production and you have to get your bits and bobs from their online store.
Well, until Privateer makes me squeal with glee by releasing an Iron Kingdoms squad-based skirmish game, preferably with a character development system of some sort, I have to look at other options.

Enter Malifaux.


